mouse handling refact
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@@ -355,14 +355,9 @@ function MinigameDDRWindow.update()
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right = Input.right()
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}
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if Mouse.clicked() then
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local mx = Mouse.x()
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local my = Mouse.y()
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for _, target in ipairs(mg.target_arrows) do
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if mx >= target.x and mx < target.x + mg.arrow_size and
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my >= mg.target_y and my < mg.target_y + mg.arrow_size then
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input_map[target.dir] = true
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end
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for _, target in ipairs(mg.target_arrows) do
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if Mouse.zone({ x = target.x, y = mg.target_y, w = mg.arrow_size, h = mg.arrow_size }) then
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input_map[target.dir] = true
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end
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end
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