input remapping + mouse control
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@@ -16,7 +16,7 @@ Screen.register({
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end,
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update = function()
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if not Context.stat_screen_active then return end
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if Input.select() or Input.player_interact() then
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if Input.select() or Input.select() then
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Focus.stop()
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Context.stat_screen_active = false
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Meter.show()
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