remove situation management
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@@ -23,7 +23,7 @@ Context = {}
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--- * have_met_sumphore (boolean) Whether the player has talked to the homeless guy.<br/>
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--- * have_been_to_office (boolean) Whether the player has been to the office.<br/>
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--- * have_done_work_today (boolean) Whether the player has done work today.<br/>
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--- * game (table) Current game progress state. Contains: `current_screen` (string) active screen ID, `current_situation` (string|nil) active situation ID.<br/>
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--- * game (table) Current game progress state. Contains: `current_screen` (string) active screen ID<br/>
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function Context.initial_data()
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return {
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current_menu_item = 1,
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@@ -48,7 +48,6 @@ function Context.initial_data()
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have_met_sumphore = false,
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game = {
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current_screen = "home",
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current_situation = nil,
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},
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day_count = 1,
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delta_time = 0,
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