- updated decision texts for less grammatical errors
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- fixed for "only_left" game maxing out before special win - game ends with TO BE CONTINUED at ASC 4
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@@ -1,6 +1,6 @@
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Decision.register({
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id = "go_to_home",
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label = "Go to Home",
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label = "Go Home",
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condition = function()
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return Context.have_been_to_office and Context.have_done_work_today
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end,
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@@ -1,6 +1,6 @@
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Decision.register({
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id = "go_to_walking_to_home",
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label = "Walking to home",
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label = "Walk home",
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handle = function()
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Util.go_to_screen_by_id("walking_to_home")
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end,
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@@ -1,6 +1,6 @@
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Decision.register({
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id = "go_to_walking_to_office",
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label = "Walking to office",
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label = "Walk to office",
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handle = function()
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Util.go_to_screen_by_id("walking_to_office")
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end,
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